Ranked run

Swim Coach

Run pdpq05m1467loqm · Jul 27, 2026, 9:33 PM

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Patch unknownUpdated Jul 28, 2026, 1:10 PM1 observed rounds
Outcomeunknown
Record10
MMR1574?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 1:10 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +50% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Coalem · Aegistruct · Geminiss · Stalagrove
  • Grass × 2Dryadell · Stalagrove

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Stalagrove.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,056 rounds together · 54% round win association1,056 observed win/loss round results
  • Draconarch + Dryadell814 rounds together · 71% round win association814 observed win/loss round results
  • Aegistruct + Stalagrove792 rounds together · 61% round win association792 observed win/loss round results
  • Aegistruct + Coalem711 rounds together · 59% round win association711 observed win/loss round results
  • Aegistruct + Draconarch661 rounds together · 64% round win association661 observed win/loss round results
  • Coalem + Stalagrove584 rounds together · 54% round win association584 observed win/loss round results
  • Dryadell + Stalagrove573 rounds together · 62% round win association573 observed win/loss round results
  • Coalem + Dryadell500 rounds together · 63% round win association500 observed win/loss round results
  • Draconarch + Stalagrove427 rounds together · 63% round win association427 observed win/loss round results
  • Aegistruct + Dryadell407 rounds together · 67% round win association407 observed win/loss round results
  • Aegistruct + Geminiss394 rounds together · 58% round win association394 observed win/loss round results
  • Geminiss + Stalagrove379 rounds together · 53% round win association379 observed win/loss round results
  • Coalem + Geminiss323 rounds together · 56% round win association323 observed win/loss round results
  • Draconarch + Geminiss216 rounds together · 63% round win association216 observed win/loss round results
  • Dryadell + Geminiss165 rounds together · 53% round win association165 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageDraconarch: 100 · Dryadell: 70
  • ShieldCoalem: 1,350 · Aegistruct: 150 · Geminiss: 100 · Stalagrove: 60

Round inventory

Trinkets

13 trinkets · 10 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.

Market License

Increase shop rank by 1.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Charm

+25% HP