Ranked run
Swim Coach
Run g1ysjnknqyd0fl5 · Jul 29, 2026, 9:28 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Aster · Shelldra · Wishwash · Plunderbird · Torrantler · Sirenade
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Wishwash, Plunderbird, Torrantler, Sirenade.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Wishwash, Plunderbird, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1
- HealAster: 40 · Shelldra: 15 · Wishwash: 300 · Plunderbird: 55 · Torrantler: 200 · Sirenade: 300
Round inventory
Trinkets
30 trinkets · 18 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Market License × 2
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Winged Crown
Your top middle monster has +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Fire Orb
Your Fire monsters have +3 Burn.

Topaz Amulet
You receive 25% more Shield.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Sapphire Amulet
You receive 25% more Heal.
