Ranked run

Monster Ranger

Run wwysq46rfzdhlvd · Jul 26, 2026, 4:46 PM

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Patch unknownUpdated Jul 26, 2026, 5:05 PM13 observed rounds
Outcomeunknown
Record76
MMR1055?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:05 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Dirgefin1,589 rounds together · 62% round win association1,589 observed win/loss round results
  • Boomagon + Saberhorn1,249 rounds together · 61% round win association1,249 observed win/loss round results
  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Dirgefin + Saberhorn503 rounds together · 58% round win association503 observed win/loss round results
  • Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Dirgefin + Humbolt176 rounds together · 67% round win association176 observed win/loss round results
  • Dirgefin + Ironcore141 rounds together · 55% round win association141 observed win/loss round results
  • Humbolt + Saberhorn134 rounds together · 54% round win association134 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Humbolt: 40 · Dirgefin: 50 · Boomagon: 40 · Ironcore: 30 · Saberhorn: 100
  • HealDirgefin: 100
  • ShockHumbolt: 1

Round inventory

Trinkets

10 trinkets · 6 types

Gold Nugget

At the start of each day, gain $3.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.