Ranked run
Monster Ranger
Run h59331p4qu5p9zf · Sep 7, 2026, 8:31 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 20
Round result: loss

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +150% Shield for this battle.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pebbler
Tier 1 · Cost 15
+45 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Geminiss · Stalagrove · Cherubble · Pebbler
- Grass × 2Berroon · Stalagrove
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBerroon: 40 · Saberhorn: 100
- ShieldGeminiss: 100 · Stalagrove: 60 · Cherubble: 100 · Pebbler: 60
Round inventory
Trinkets
16 trinkets · 14 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Topaz Amulet × 2
You receive 25% more Shield.

Haste Orb
Your monsters have +15% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Barbell
+5000 HP
