Ranked run
Monster Ranger
Run q9ob1gten5dfehv · Sep 9, 2026, 3:52 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: win

Frizzly
Tier 2 · Cost 25
Trigger this and gain +4 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Frizzly · Humbolt · Galvanine · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Galvanine, Bumblebolt.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Galvanine, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Humbolt: 40 · Ironcore: 30 · Galvanine: 10 · Bumblebolt: 6
- ShockFrizzly: 48 · Humbolt: 1 · Galvanine: 6 · Bumblebolt: 2
Round inventory
Trinkets
5 trinkets · 5 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
