Ranked run
Musician
Run 6kobapsogaah78n · Jun 26, 2026, 5:53 AM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+4 Shock permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Gildshell
- Dragon × 2Boomagon · Saberhorn
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Joltail: 3 · Saberhorn: 100 · Velocect: 25 · Ironcore: 30 · Gildshell: 1
- ShockJoltail: 12
Round inventory
Trinkets
9 trinkets · 9 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Gold Nugget
Increase Income by $3.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.
