Ranked run
Musician
Run 6kobapsogaah78n · Jun 26, 2026, 5:53 AM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+4 Shock permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Gildshell
- Dragon × 2Boomagon · Saberhorn
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Joltail + Velocect1,560 rounds together · 54% round win association1,560 observed win/loss round results
- Boomagon + Velocect1,463 rounds together · 48% round win association1,463 observed win/loss round results
- Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
- Boomagon + Gildshell908 rounds together · 44% round win association908 observed win/loss round results
- Gildshell + Velocect855 rounds together · 53% round win association855 observed win/loss round results
- Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
- Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
- Boomagon + Joltail442 rounds together · 45% round win association442 observed win/loss round results
- Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
- Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
- Gildshell + Joltail239 rounds together · 48% round win association239 observed win/loss round results
- Saberhorn + Velocect124 rounds together · 40% round win association124 observed win/loss round results
- Gildshell + Ironcore45 rounds together · 51% round win association45 observed win/loss round results
- Joltail + Saberhorn44 rounds together · 30% round win association44 observed win/loss round results
- Gildshell + Saberhorn34 rounds together · 74% round win association34 observed win/loss round results
Team toolkit
- DamageBoomagon: 40 · Joltail: 3 · Saberhorn: 100 · Velocect: 25 · Ironcore: 30 · Gildshell: 1
- ShockJoltail: 12
Round inventory
Trinkets
9 trinkets · 9 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Gold Bar
At the start of each day, gain $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Gold Nugget
At the start of each day, gain $3.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.
