Ranked run
Black Belt
Run a7jaykokj0hjpm6 · Sep 16, 2026, 6:23 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 20
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Beetdown · Quillustrous · Fernfowl
- Flying × 2Quillustrous · Fernfowl
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown, Quillustrous, Fernfowl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Shrinell: 320 · Beetdown: 210 · Onsetra: 300 · Quillustrous: 450 · Fernfowl: 100
Round inventory
Trinkets
43 trinkets · 16 types

Junk × 27
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell
Monsters in your shop have +300 Damage.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask
Choose a trainer and gain their ability.
