Ranked run
Burglar
Run bjeqxd5bgpg93os · Sep 15, 2026, 10:30 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 16
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Mallogre · Rubbin
- Water × 2Sukoi · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Mallogre: 100 · Lumijel: 60 · Draconarch: 100 · Rubbin: 120
- HealSukoi: 80 · Lumijel: 90
- ShieldMallogre: 100
Round inventory
Trinkets
238 trinkets · 23 types

Topaz Ring
Monsters in your shop have +10% Shield.

Junk × 202
Does nothing.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Training Weights
+100 HP

Sapphire Ring
Monsters in your shop have +10% Heal.

Wood Sword × 2
Your monsters have +5 Damage.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Dryad's Charm
+30% HP

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Barbell
+5000 HP
