Ranked run
Swim Coach
Run oqire8jloi7oz29 · Aug 15, 2026, 3:30 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Emperooze · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Aster, Plunderbird.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Emperooze, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Draconarch: 100 · Emperooze: 30 · Plunderbird: 1
- HealAster: 40 · Emperooze: 45 · Aster: 40 · Plunderbird: 35
Round inventory
Trinkets
4 trinkets · 4 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Sapphire Amulet
You receive 25% more Heal.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
