Ranked run

Swim Coach

Run d6jltaoungwb7fw · Aug 1, 2026, 1:26 PM

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Patch unknownUpdated Aug 2, 2026, 3:42 AM4 observed rounds
Outcomeunknown
Record13
MMR1883?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 2, 2026, 3:42 AM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Humbolt · Galvanine
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageHumbolt: 45 · Ironcore: 30 · Berroon: 40 · Ironcore: 30 · Galvanine: 20 · Clawnetic: 60
  • ShockHumbolt: 1 · Galvanine: 12

Round inventory

Trinkets

18 trinkets · 8 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3

On Victory Gain $8.

Power Crown × 3

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.