Ranked run
Lucky Girl
Run 3z3624ma839fikw · Aug 9, 2026, 3:34 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: win

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries. When you use an item, this gains +20 Damage.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Joltail · Humbolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBerroon: 40 · Joltail: 3 · Ironcore: 30 · Velocect: 13 · Humbolt: 30
- ShieldCherubble: 100
- ShockJoltail: 12 · Humbolt: 1
Round inventory
Trinkets
9 trinkets · 7 types

Gold Trophy × 2
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Wood Sword
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
