Ranked run
Swim Coach
Run yffr2ntd2c6fzvw · Aug 9, 2026, 4:25 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Dirgefin · Plunderbird
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Dirgefin, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Dirgefin: 50 · Plunderbird: 1 · Zephyrex: 100
- HealShelldra: 15 · Aster: 40 · Dirgefin: 100 · Plunderbird: 35
- ShockElectranade: 28
Round inventory
Trinkets
4 trinkets · 4 types

Hero's Sword
Your monsters have +12 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Market License
Increase shop rank by 1.
