Ranked run
Mad Scientist
Run 9y56qbpostlvnm9 · Aug 9, 2026, 2:56 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: win

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Blixie
Tier 5 · Cost 55
Give the Fire ally behind this monster's Burn for this battle.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBlixie: 30
- DamageOmnichrome: 1 · Galvanine: 10 · Goldora: 333 · Aerophim: 666
- HealTorrantler: 200
- ShockGalvanine: 6
Round inventory
Trinkets
11 trinkets · 8 types

Wood Sword × 2
Your monsters have +5 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell × 3
+5000 HP

Mysterious Charm
+25% HP
