Ranked run

Treasure Hunter

Run 0ggec5zi9mhht8j · Jun 22, 2026, 1:29 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 10:22 AM7 observed rounds
Outcomeunknown
Record52
MMR1904?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 20

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:22 AM6 board slots46 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+60% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2s
Multicast
Damage960
On Cast

Knockout a random enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 2 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
  • Cherubble + Reapra393 rounds together · 54% round win association393 observed win/loss round results
  • Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
  • Cherubble + Galvanine126 rounds together · 41% round win association126 observed win/loss round results
  • Ironcore + Reapra116 rounds together · 42% round win association116 observed win/loss round results
  • Galvanine + Reapra100 rounds together · 54% round win association100 observed win/loss round results
  • Omnichrome + Reapra58 rounds together · 71% round win association58 observed win/loss round results
  • Galvanine + Goldora53 rounds together · 74% round win association53 observed win/loss round results
  • Ironcore + Omnichrome53 rounds together · 72% round win association53 observed win/loss round results
  • Cherubble + Omnichrome46 rounds together · 59% round win association46 observed win/loss round results
  • Cherubble + Goldora37 rounds together · 68% round win association37 observed win/loss round results
  • Goldora + Omnichrome26 rounds together · 62% round win association26 observed win/loss round results
  • Goldora + Ironcore24 rounds together · 63% round win association24 observed win/loss round results
  • Galvanine + Omnichrome12 rounds together · 75% round win association12 observed win/loss round results
  • Goldora + Reapra11 rounds together · 73% round win association11 observed win/loss round results

Team toolkit

  • DamageOmnichrome: 1 · Galvanine: 10 · Ironcore: 30 · Reapra: 960 · Goldora: 333
  • ShieldCherubble: 100
  • ShockGalvanine: 6

Round inventory

Trinkets

46 trinkets · 18 types

Market License × 2

Increase shop rank by 1.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold-o-matic

At the start of each day, gain $30.

Haste Orb × 11

Your monsters have +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Holy Grail × 6

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Barbell × 5

+5000 HP

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Excalibur × 2

Your monsters have +350 Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.