Ranked run

Monster Ranger

Run 01wru9715qxhjrc · Jul 23, 2026, 9:15 PM

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Patch unknownUpdated Jul 25, 2026, 3:01 PM1 observed rounds
Outcomeunknown
Record10
MMR1221?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:01 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Humbolt · Frizzly
  • Bug × 2Bumblebolt · Velocect
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Boomagon + Bumblebolt858 rounds together · 52% round win association858 observed win/loss round results
  • Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Humbolt + Velocect588 rounds together · 47% round win association588 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Frizzly444 rounds together · 43% round win association444 observed win/loss round results
  • Bumblebolt + Frizzly437 rounds together · 54% round win association437 observed win/loss round results
  • Boomagon + Humbolt427 rounds together · 50% round win association427 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Bumblebolt: 9 · Humbolt: 30 · Boomagon: 40 · Frizzly: 1 · Velocect: 25
  • ShockBumblebolt: 3 · Humbolt: 1 · Frizzly: 24

Round inventory

Trinkets

8 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Market License

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mini Duplicator

Gain an additional copy of the next Trinket you get from a gift.