Ranked run
Rich Lady
Run b08o6cl0xeij6ur · Sep 15, 2026, 12:18 PM

Trainer effect
Rich Lady
Gain shop rank +2 and $10.
Selected team
Round 16
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Ratacomb · Shikitsune · Petrirex · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageDracana: 15 · Ratacomb: 60 · Shikitsune: 150 · Petrirex: 100 · Nekoffin: 500
- HealSnapscald: 150
Round inventory
Trinkets
70 trinkets · 28 types

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Training Weights × 5
+100 HP

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 4
Increase Income by $3.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Gold Trophy × 10
On Victory Gain $8.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Mysterious Gem
Your monsters have +20% Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Power Bell × 2
Monsters in your shop have +25 Damage.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Wood Sword × 5
Your monsters have +5 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Rocket Boots
Monsters in your shop gain Flying typing.
