Ranked run
Scavenger
Run vkxbb3cfxkambmm · Aug 28, 2026, 1:22 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 12
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Dollhime · Rubbin · Gachapod · Furnadon
- Fire × 2Steamscuttle · Furnadon
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Furnadon: 12
- DamageRubbin: 120 · Gachapod: 200
- HealSteamscuttle: 90
- PoisonCinnabark: 15
Round inventory
Trinkets
86 trinkets · 23 types

Junk × 4
Does nothing.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 12
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 6
Increase Income by $3.

Topaz Ring × 6
Monsters in your shop have +10% Shield.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Wood Sword × 4
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 4
On Victory Gain $8.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.
