Ranked run
Scavenger
Run vkxbb3cfxkambmm · Aug 28, 2026, 1:22 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 13
Round result: loss

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Dollhime · Rubbin · Gachapod · Furnadon
- Fire × 2Steamscuttle · Furnadon
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Furnadon: 12
- DamageRubbin: 120 · Gachapod: 300
- HealSteamscuttle: 90
- PoisonCinnabark: 15
Round inventory
Trinkets
99 trinkets · 23 types

Junk × 4
Does nothing.

Tempo Charm × 12
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 14
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 8
Increase Income by $3.

Topaz Ring × 6
Monsters in your shop have +10% Shield.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Wood Sword × 6
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 6
On Victory Gain $8.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Excalibur
Your monsters have +350 Damage.
