Ranked run

Musician

Run 8uw23rhz39pihwz · Jul 21, 2026, 9:44 PM

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Patch unknownUpdated Jul 25, 2026, 2:19 PM4 observed rounds
Outcomeunknown
Record04
MMR1518?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:19 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +40 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Shelldra · Saberhorn
  • Grass × 2Craghorn · Berroon

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Berroon + Saberhorn623 rounds together · 66% round win association623 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Craghorn + Saberhorn576 rounds together · 66% round win association576 observed win/loss round results
  • Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Berroon + Ironcore171 rounds together · 50% round win association171 observed win/loss round results
  • Ironcore + Shelldra167 rounds together · 47% round win association167 observed win/loss round results
  • Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
  • Berroon + Shelldra114 rounds together · 47% round win association114 observed win/loss round results
  • Saberhorn + Shelldra92 rounds together · 34% round win association92 observed win/loss round results
  • Berroon + Galvanine79 rounds together · 48% round win association79 observed win/loss round results
  • Craghorn + Galvanine36 rounds together · 42% round win association36 observed win/loss round results
  • Craghorn + Ironcore26 rounds together · 69% round win association26 observed win/loss round results
  • Craghorn + Shelldra24 rounds together · 58% round win association24 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Craghorn: 20 · Berroon: 40 · Ironcore: 30 · Galvanine: 20 · Saberhorn: 100
  • HealShelldra: 15
  • ShieldCraghorn: 20
  • ShockGalvanine: 12

Round inventory

Trinkets

7 trinkets · 7 types

Hero's Sword

Your monsters have +12 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Barbell

+5000 HP

Haste Crown

Your top middle monster has +30% Cooldown Speed.