Ranked run
Masked Man
Run w552d45z04u0c2m · Sep 16, 2026, 4:08 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 21
Round result: win

Bonshell
Tier 2 · Cost 20
+240 Damage and +240 Shield for this battle.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1500% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +72% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 5Bonshell · Beetdown · Sproach · Quillustrous · Ninflora
- Fighting × 3Beetdown · Pompummel · Ninflora
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +72% Cooldown Speed permanently.Potential interaction with Bonshell, Beetdown, Sproach, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105 · Pompummel: 300 · Quillustrous: 4,500 · Ninflora: 150
- ShieldBonshell: 240
Round inventory
Trinkets
41 trinkets · 19 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Holy Grail × 5
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.
