Ranked run

Swim Coach

Run wla1gn4jkd8ga2o · Aug 30, 2026, 9:46 AM

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Patch unknownUpdated Aug 31, 2026, 6:15 AM2 observed rounds
Outcomeunknown
Record20
MMR1268?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 6:15 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 4

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

Level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage100
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sarudo

Fighting

Tier 3 · Cost 35

Cooldown6s
Multicast
Damage200
Ability / passive

On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage50
On Victory

This and your Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+360 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Fernfowl · Ninflora · Bonshell · Beetdown
  • Fighting × 3Sarudo · Ninflora · Beetdown

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Bonshell, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFernfowl: 100 · Sarudo: 200 · Ninflora: 50 · Beetdown: 126
  • HealSukoi: 80
  • ShieldBonshell: 200

Round inventory

Trinkets

11 trinkets · 9 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Bell

Monsters in your shop have +25 Damage.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.