Ranked run

Shopkeeper

Run sqpxruwd0ltdsqp · Jul 27, 2026, 7:29 PM

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Patch unknownUpdated Jul 28, 2026, 4:15 PM1 observed rounds
Outcomeunknown
Record10
MMR1299?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:15 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Saberhorn · Draconarch

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dryadell + Saberhorn798 rounds together · 60% round win association798 observed win/loss round results
  • Draconarch + Dryadell781 rounds together · 70% round win association781 observed win/loss round results
  • Draconarch + Omnichrome224 rounds together · 75% round win association224 observed win/loss round results
  • Draconarch + Torrantler199 rounds together · 63% round win association199 observed win/loss round results
  • Draconarch + Saberhorn169 rounds together · 54% round win association169 observed win/loss round results
  • Dryadell + Omnichrome146 rounds together · 73% round win association146 observed win/loss round results
  • Draconarch + Zephyrex115 rounds together · 63% round win association115 observed win/loss round results
  • Saberhorn + Torrantler92 rounds together · 51% round win association92 observed win/loss round results
  • Dryadell + Zephyrex68 rounds together · 50% round win association68 observed win/loss round results
  • Dryadell + Torrantler57 rounds together · 56% round win association57 observed win/loss round results
  • Torrantler + Zephyrex50 rounds together · 60% round win association50 observed win/loss round results
  • Saberhorn + Zephyrex49 rounds together · 35% round win association49 observed win/loss round results
  • Omnichrome + Saberhorn43 rounds together · 72% round win association43 observed win/loss round results
  • Omnichrome + Zephyrex38 rounds together · 82% round win association38 observed win/loss round results
  • Omnichrome + Torrantler35 rounds together · 80% round win association35 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Saberhorn: 100 · Omnichrome: 1 · Zephyrex: 100 · Draconarch: 100
  • HealTorrantler: 200

Round inventory

Trinkets

12 trinkets · 10 types

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 2

+5000 HP