Ranked run
Lucky Girl
Run c572ph7dlolbozg · Aug 30, 2026, 10:56 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Mallogre
- Dragon × 2Onsetra · Draconarch
- Rock × 2Opalion · Mallogre
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Mallogre.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Rubbin: 120 · Shrinell: 320 · Mallogre: 100 · Draconarch: 100
- ShieldOpalion: 84 · Mallogre: 100
Round inventory
Trinkets
53 trinkets · 22 types

Wood Sword × 4
Your monsters have +5 Damage.

Junk × 2
Does nothing.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Gold Trophy × 3
On Victory Gain $8.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Gold Nugget × 4
Increase Income by $3.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Charm
+25% HP

Excalibur
Your monsters have +350 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.
