Ranked run

Swim Coach

Run zgr9r5kx2kbicbl · Aug 9, 2026, 2:32 AM

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Patch unknownUpdated Aug 9, 2026, 5:30 AM3 observed rounds
Outcomeunknown
Record03
MMR1504?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 9, 2026, 5:30 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown6s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +25% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock28
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Aster · Emperooze · Mosslug

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Mosslug.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageEmperooze: 30 · Formiqueen: 60
  • HealAster: 40 · Emperooze: 45 · Mosslug: 90
  • ShieldCherubble: 100
  • ShockElectranade: 28

Round inventory

Trinkets

7 trinkets · 4 types

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Sapphire Amulet

You receive 25% more Heal.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.