Ranked run
Swim Coach
Run zgr9r5kx2kbicbl · Aug 9, 2026, 2:32 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Emperooze · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Formiqueen: 60
- HealAster: 40 · Emperooze: 45 · Mosslug: 90
- ShieldCherubble: 100
- ShockElectranade: 28
Round inventory
Trinkets
7 trinkets · 4 types

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Sapphire Amulet
You receive 25% more Heal.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
