Ranked run
Swim Coach
Run 0oi1txndcgg7dq8 · Sep 8, 2026, 1:41 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Sirenade · Aster · Plunderbird · Torrantler
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Sirenade, Plunderbird, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Sirenade, Aster, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Plunderbird: 1
- HealDirgefin: 100 · Sirenade: 300 · Aster: 40 · Plunderbird: 55 · Torrantler: 200
- ShieldCherubble: 100
Round inventory
Trinkets
7 trinkets · 5 types

Sapphire Amulet × 2
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
