Ranked run

Swim Coach

Run sn3yprerqjnq0kw · Jul 25, 2026, 3:13 PM

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Patch unknownUpdated Jul 25, 2026, 4:20 PM5 observed rounds
Outcomeunknown
Record23
MMR1332?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 4:20 PM6 board slots25 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +24 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Dragon × 2Onsetra · Saberhorn
  • Electric × 2Pylong · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Bumblebolt + Formiqueen1,761 rounds together · 56% round win association1,761 observed win/loss round results
  • Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Onsetra636 rounds together · 54% round win association636 observed win/loss round results
  • Onsetra + Pylong598 rounds together · 49% round win association598 observed win/loss round results
  • Bumblebolt + Pylong574 rounds together · 55% round win association574 observed win/loss round results
  • Formiqueen + Pylong570 rounds together · 50% round win association570 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Formiqueen + Saberhorn390 rounds together · 49% round win association390 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Onsetra + Saberhorn181 rounds together · 53% round win association181 observed win/loss round results
  • Bumblebolt + Saberhorn121 rounds together · 44% round win association121 observed win/loss round results
  • Pylong + Saberhorn99 rounds together · 44% round win association99 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Onsetra: 100 · Formiqueen: 120 · Pylong: 1 · Bumblebolt: 9 · Saberhorn: 100
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

25 trinkets · 17 types

Gold Trophy

On Victory Gain $8.

Wood Sword × 3

Your monsters have +5 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Market License

Increase shop rank by 1.

Dryad's Charm

+30% HP

Mysterious Mask × 2

Choose a trainer and gain their ability.

Terrarium × 3

Your Bug monsters have +20% Damage.

Razor Beak

Your Flying monsters have +1 Multicast.

Holy Grail

On Victory Gain $100.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown × 3

Your top middle monster has +1 Multicast.

Barbell

+5000 HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Charm

+25% HP