Ranked run
Swim Coach
Run yz879iustci7ju8 · Aug 22, 2026, 12:31 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Aster · Emperooze · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Emperooze, Shelldra.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Emperooze, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Draconarch: 100 · Galvanine: 30 · Shelldra: 15
- HealTorrantler: 200 · Aster: 40 · Emperooze: 45 · Shelldra: 15
- ShockGalvanine: 18
Round inventory
Trinkets
25 trinkets · 15 types

Gold Trophy × 4
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Market License × 4
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Mysterious Gem
Your monsters have +20% Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.
