Ranked run

Black Belt

Run exgxkv7cje1telo · Sep 16, 2026, 4:26 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:50 AM13 observed rounds
Outcomeunknown
Record103
MMR713?
Tiersilver

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:50 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage210
On Victory

+600 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown3s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Sukoi · Lumijel

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGildshell: 1 · Lumijel: 40 · Beetdown: 210
  • HealSukoi: 80 · Lumijel: 60

Round inventory

Trinkets

7 trinkets · 7 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.