Ranked run
Swim Coach
Run 9sgpt66q6uegmhw · Sep 15, 2026, 5:43 AM
Patch unknownUpdated Sep 16, 2026, 4:50 AM9 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Sep 16, 2026, 4:50 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Damage36
Heal54
On Battle Start
+60 Damage and +60 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock28
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Electranade · Bumblebolt
- Water × 2Emperooze · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Bumblebolt: 3
- HealEmperooze: 54 · Mosslug: 30
- ShockElectranade: 28 · Bumblebolt: 1
Round inventory
Trinkets
2 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.
