Ranked run

Shopkeeper

Run 9zhbbp0w1kw4ihb · Jul 6, 2026, 11:22 PM

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Patch unknownUpdated Jul 25, 2026, 1:31 PM1 observed rounds
Outcomeunknown
Record01
MMR1716?
Tierdiamond

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 20

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:31 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Coalem + Saberhorn328 rounds together · 48% round win association328 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Draconarch + Omnichrome213 rounds together · 75% round win association213 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Cicadence + Ironcore158 rounds together · 46% round win association158 observed win/loss round results
  • Coalem + Omnichrome143 rounds together · 71% round win association143 observed win/loss round results
  • Cicadence + Saberhorn116 rounds together · 37% round win association116 observed win/loss round results
  • Draconarch + Ironcore75 rounds together · 60% round win association75 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Omnichrome + Saberhorn43 rounds together · 72% round win association43 observed win/loss round results
  • Cicadence + Draconarch41 rounds together · 61% round win association41 observed win/loss round results
  • Cicadence + Omnichrome41 rounds together · 76% round win association41 observed win/loss round results
  • Coalem + Ironcore34 rounds together · 62% round win association34 observed win/loss round results
  • Cicadence + Coalem23 rounds together · 43% round win association23 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageDraconarch: 100 · Cicadence: 100 · Ironcore: 30 · Omnichrome: 1 · Saberhorn: 100
  • ShieldCoalem: 5,400

Round inventory

Trinkets

7 trinkets · 6 types

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).