Ranked run

Monster Ranger

Run 9x29rt3f3ijor84 · Jun 21, 2026, 1:12 AM

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Patch unknownUpdated Sep 13, 2026, 5:29 AM1 observed rounds
Outcomeunknown
Record10
MMR1825?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 5:29 AM4 board slots20 trinkets
4 of 6board slots filled
Slot 1Level 3

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Stalagrove · Craghorn
  • Rock × 2Stalagrove · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Craghorn: 20
  • HealSirenade: 100
  • ShieldStalagrove: 60 · Craghorn: 20

Round inventory

Trinkets

20 trinkets · 10 types

Membership Card × 6

You can use 1 additional Item each day.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Bug Net × 2

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Mysterious Gem

Your monsters have +20% Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.