Ranked run

Swim Coach

Run p6dy1myzsh6tmkq · Sep 13, 2026, 5:12 PM

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Patch unknownUpdated Sep 14, 2026, 4:03 AM13 observed rounds
Outcomeunknown
Record85
MMR1912?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:03 AM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 2

Drumire

Toxic

Tier 4 · Cost 40

Cooldown8s
Multicast
Poison40
Ability / passive

When a Toxic ally casts, give it +10% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sukoi · Lumijel · Snapscald · Steamscuttle · Swoonet
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Lumijel, Snapscald, Swoonet.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Steamscuttle: 10
  • DamageLumijel: 60 · Swoonet: 30
  • HealSukoi: 80 · Lumijel: 90 · Snapscald: 100 · Steamscuttle: 60 · Swoonet: 30
  • PoisonDrumire: 40

Round inventory

Trinkets

17 trinkets · 14 types

Gold Nugget × 2

Increase Income by $3.

Hero's Sword

Your monsters have +12 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.