Ranked run

Mad Scientist

Run fflfp3cyh267wm7 · Aug 13, 2026, 10:49 AM

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Patch unknownUpdated Aug 14, 2026, 4:40 AM6 observed rounds
Outcomeunknown
Record60
MMR1629?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 18

Round result: win

Build code unavailable
Patch unknownUpdated Aug 14, 2026, 4:40 AM4 board slots154 trinkets
4 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+60 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 240
  • DamageBerroon: 160 · Gildshell: 1 · Faebloom: 777
  • ShieldCoalem: 5,400

Round inventory

Trinkets

154 trinkets · 25 types

Membership Card

You can use 1 additional Item each day.

Wood Sword

Your monsters have +5 Damage.

Gold Bar

Increase Income by $10.

Gold Nugget × 2

Increase Income by $3.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 19

Your monsters have +3% Damage for each Trinket you have.

Master Crown × 17

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Razor Beak × 4

Your Flying monsters have +1 Multicast.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Metronome × 10

When your monsters cast, they gain +10 Damage for this battle.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Barbell × 8

+5000 HP

Mighty Bell × 12

Monsters in your shop have +300 Damage.

Holy Grail × 10

On Victory Gain $100.

Excalibur × 20

Your monsters have +350 Damage.

Mega Upgrade Disc × 12

When a monster reaches level 3, level it up again and destroy this.

Rainbow Pearl × 2

All monsters in your shop are SHINY.