Ranked run
Lucky Girl
Run zqbc2g23ljqmlfq · Sep 13, 2026, 1:37 AM
Patch unknownUpdated Sep 13, 2026, 3:55 AM6 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 13, 2026, 3:55 AM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
On Battle Start
+10 Shield and +1 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal36
On Cast
+24 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Scorchimp · Magmite
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 10 · Magmite: 4
- DamageScorchimp: 10
- HealMosslug: 36
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
