Ranked run

Swim Coach

Run eyfz2s7p8m00gmi · Sep 8, 2026, 5:24 AM

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Patch unknownUpdated Sep 8, 2026, 6:03 AM8 observed rounds
Outcomeunknown
Record26
MMR1295?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 8, 2026, 6:03 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown6s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown6s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown6s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Emperooze · Mosslug

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageEmperooze: 36 · Stingarde: 150 · Stingarde: 150
  • HealEmperooze: 54 · Mosslug: 60

Round inventory

Trinkets

3 trinkets · 2 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.