Ranked run
Black Belt
Run mx9zm1g55qhh6nr · Sep 13, 2026, 11:12 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: loss

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Quillustrous · Sproutquill · Ginsage · Beetdown
- Flying × 2Quillustrous · Sproutquill
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Quillustrous, Sproutquill, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageQuillustrous: 300 · Sproutquill: 50 · Ginsage: 150 · Beetdown: 105 · Saberhorn: 100
- HealSukoi: 80
Round inventory
Trinkets
5 trinkets · 4 types

Gold Trophy
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown
Your top middle monster has +20 Damage.

Gold Incense
The next 5 shops will contain only Legendary monsters.
