Ranked run
Scavenger
Run 6r829rf0oo29gf6 · Sep 16, 2026, 12:39 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 20
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Rigalord
Tier 6 · Cost 80
Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 480 · Rigalord: 1
Round inventory
Trinkets
174 trinkets · 47 types

Gold Trophy × 7
On Victory Gain $8.

Topaz Amulet × 2
You receive 25% more Shield.

Sapphire Amulet × 2
You receive 25% more Heal.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 5
+100 HP

Gold Nugget × 8
Increase Income by $3.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 6
Your monsters have +5 Damage.

Sapphire Ring × 7
Monsters in your shop have +10% Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Metronome × 5
When your monsters cast, they gain +10 Damage for this battle.

Barbell × 6
+5000 HP

Fire Orb × 6
Your Fire monsters have +3 Burn.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 7
When your monsters gain stats, they gain +80% more (except Multicast).

Market License × 4
Increase shop rank by 1.

Excalibur
Your monsters have +350 Damage.

Fancy Sword × 5
Your monsters have +3% Damage for each Trinket you have.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Power Crown × 5
Your top middle monster has +20 Damage.

Rally Flag × 8
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 8
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Mysterious Charm
+25% HP

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Membership Card × 6
You can use 1 additional Item each day.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Terrarium
Your Bug monsters have +20% Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
