Ranked run

Swim Coach

Run 4rb7bezu0bv8kni · Jul 9, 2026, 9:22 PM

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Patch unknownUpdated Jul 25, 2026, 12:18 PM2 observed rounds
Outcomeunknown
Record02
MMR1837?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:18 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Fumungus

GrassToxic

Tier 4 · Cost 40

Cooldown3s
Multicast
Poison6
Ongoing

Has additional Damage equal to 2x the Poison on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+30 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Boomagon · Prismagon · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Dirgefin1,636 rounds together · 62% round win association1,636 observed win/loss round results
  • Boomagon + Saberhorn1,272 rounds together · 61% round win association1,272 observed win/loss round results
  • Boomagon + Coalem821 rounds together · 53% round win association821 observed win/loss round results
  • Boomagon + Prismagon526 rounds together · 62% round win association526 observed win/loss round results
  • Dirgefin + Saberhorn520 rounds together · 59% round win association520 observed win/loss round results
  • Dirgefin + Prismagon431 rounds together · 66% round win association431 observed win/loss round results
  • Coalem + Saberhorn336 rounds together · 49% round win association336 observed win/loss round results
  • Prismagon + Saberhorn324 rounds together · 62% round win association324 observed win/loss round results
  • Coalem + Dirgefin281 rounds together · 56% round win association281 observed win/loss round results
  • Coalem + Prismagon212 rounds together · 59% round win association212 observed win/loss round results
  • Boomagon + Fumungus121 rounds together · 54% round win association121 observed win/loss round results
  • Dirgefin + Fumungus82 rounds together · 59% round win association82 observed win/loss round results
  • Fumungus + Saberhorn67 rounds together · 36% round win association67 observed win/loss round results
  • Fumungus + Prismagon28 rounds together · 75% round win association28 observed win/loss round results
  • Coalem + Fumungus15 rounds together · 47% round win association15 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageDirgefin: 50 · Boomagon: 40 · Prismagon: 100 · Saberhorn: 100
  • HealDirgefin: 100
  • PoisonFumungus: 6
  • ShieldCoalem: 450

Round inventory

Trinkets

14 trinkets · 10 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).