Ranked run
Monster Ranger
Run 1ou75rso4a8307v · Jul 25, 2026, 10:46 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +4 Shock permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Frizzly · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Frizzly, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
- Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
- Pylong + Velocect838 rounds together · 49% round win association838 observed win/loss round results
- Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
- Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
- Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
- Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
- Boomagon + Frizzly444 rounds together · 43% round win association444 observed win/loss round results
- Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
- Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
- Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
- Galvanine + Pylong246 rounds together · 48% round win association246 observed win/loss round results
- Boomagon + Pylong181 rounds together · 51% round win association181 observed win/loss round results
- Galvanine + Velocect121 rounds together · 36% round win association121 observed win/loss round results
- Frizzly + Galvanine73 rounds together · 36% round win association73 observed win/loss round results
Team toolkit
- DamageVelocect: 25 · Pylong: 1 · Frizzly: 1 · Boomagon: 40 · Galvanine: 10 · Ironcore: 30
- ShockPylong: 15 · Frizzly: 48 · Galvanine: 6
Round inventory
Trinkets
6 trinkets · 4 types

Gold Trophy × 2
On Victory Gain $8.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.
