Ranked run
Monster Ranger
Run 1ou75rso4a8307v · Jul 25, 2026, 10:46 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +4 Shock permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Frizzly · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Frizzly, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 25 · Pylong: 1 · Frizzly: 1 · Boomagon: 40 · Galvanine: 10 · Ironcore: 30
- ShockPylong: 15 · Frizzly: 48 · Galvanine: 6
Round inventory
Trinkets
6 trinkets · 4 types

Gold Trophy × 2
On Victory Gain $8.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
