Ranked run
Monster Ranger
Run 3f089h2li9nvyav · Aug 24, 2026, 8:14 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +200% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Electranade, Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Electranade, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 20 · Pylong: 1 · Ironcore: 30 · Galvanine: 10 · Ironcore: 30
- ShockPylong: 15 · Electranade: 102 · Galvanine: 6
Round inventory
Trinkets
6 trinkets · 5 types

Gold Trophy × 2
On Victory Gain $8.

Bug Net
Bug monsters in the shop cost 3 less.

Gold Bar
Increase Income by $10.

Market License
Increase shop rank by 1.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
