Ranked run

Monster Ranger

Run ay9tiogbjoljd8l · Jul 21, 2026, 7:09 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 8:25 AM10 observed rounds
Outcomeunknown
Record55
MMR2283?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 8:25 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Rock × 2Aegistruct · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,262 rounds together · 61% round win association4,262 observed win/loss round results
  • Berroon + Boomagon3,533 rounds together · 58% round win association3,533 observed win/loss round results
  • Craghorn + Boomagon3,006 rounds together · 59% round win association3,006 observed win/loss round results
  • Craghorn + Dryadell2,315 rounds together · 70% round win association2,315 observed win/loss round results
  • Berroon + Dryadell2,193 rounds together · 70% round win association2,193 observed win/loss round results
  • Boomagon + Dryadell2,182 rounds together · 65% round win association2,182 observed win/loss round results
  • Boomagon + Dirgefin1,545 rounds together · 62% round win association1,545 observed win/loss round results
  • Berroon + Dirgefin1,098 rounds together · 63% round win association1,098 observed win/loss round results
  • Craghorn + Dirgefin1,070 rounds together · 65% round win association1,070 observed win/loss round results
  • Aegistruct + Craghorn881 rounds together · 69% round win association881 observed win/loss round results
  • Dirgefin + Dryadell778 rounds together · 66% round win association778 observed win/loss round results
  • Aegistruct + Berroon774 rounds together · 71% round win association774 observed win/loss round results
  • Aegistruct + Boomagon589 rounds together · 66% round win association589 observed win/loss round results
  • Aegistruct + Dryadell381 rounds together · 67% round win association381 observed win/loss round results
  • Aegistruct + Dirgefin136 rounds together · 66% round win association136 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Boomagon: 40 · Dryadell: 70 · Berroon: 40 · Craghorn: 20
  • HealDirgefin: 100
  • ShieldAegistruct: 150 · Craghorn: 20

Round inventory

Trinkets

10 trinkets · 8 types

Power Crown

Your top middle monster has +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Market License × 3

Increase shop rank by 1.

Haste Orb

Your monsters have +15% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.