Ranked run
Mad Scientist
Run mts831lf5z7s39h · Aug 4, 2026, 12:27 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 10
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Pebbler
Tier 1 · Cost 15
+45 Shield for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +50% Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Pebbler · Magmite · Geminiss
- Dragon × 2Onsetra · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 12
- DamageOnsetra: 100 · Formiqueen: 120 · Draconarch: 100
- ShieldPebbler: 60 · Magmite: 120 · Geminiss: 100
Round inventory
Trinkets
9 trinkets · 6 types

Gold Trophy × 2
On Victory Gain $8.

Fire Orb
Your Fire monsters have +3 Burn.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
