Ranked run
Lucky Girl
Run w2c58y4rvsjqwqv · Jul 29, 2026, 4:35 AM
Patch unknownUpdated Jul 29, 2026, 9:45 AM15 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Jul 29, 2026, 9:45 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this and gain +1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Plunderbird
FlyingWater
Tier 2 · Cost 30
Cooldown5s
Multicast3
Damage1
Heal18
On Cast
Gain $1.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5
- DamageFrizzly: 1 · Stingarde: 150 · Scorchimp: 5 · Plunderbird: 1
- HealPlunderbird: 18
- ShockFrizzly: 8
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
