Ranked run
Swim Coach
Run 5p0x3m5jfgmgox7 · Jul 29, 2026, 12:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +6 Burn permanently.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Coalem · Magmalith · Blazewing · Sunsage
- Rock × 2Coalem · Cherubble
Ability text matches
- Magmalith references FireGive the Fire ally above +6 Burn permanently.Potential interaction with Coalem, Blazewing, Sunsage, Coalem.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmalith, Blazewing, Coalem.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20 · Magmalith: 15 · Blazewing: 5 · Sunsage: 15 · Coalem: 40
- DamageSunsage: 15
- ShieldCoalem: 450 · Cherubble: 100 · Coalem: 900
Round inventory
Trinkets
10 trinkets · 8 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Market License
Increase shop rank by 1.

Training Weights
+100 HP

Gold-o-matic
Increase Income by $30.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.
