Ranked run

Youngster

Run 2664zrzy429xbhc · Sep 16, 2026, 4:28 AM

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Patch unknownUpdated Sep 16, 2026, 5:46 AM13 observed rounds
Outcomeunknown
Record121
MMR1134?
Tierbronze

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 14

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 5:46 AM6 board slots83 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +144 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 2 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Rubbin · Shrinell · Dollhime · Goldora
  • Dragon × 2Draconarch · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Draconarch: 100 · Saberhorn: 100 · Shrinell: 480 · Goldora: 333

Round inventory

Trinkets

83 trinkets · 31 types

Junk × 4

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Training Weights × 5

+100 HP

Gold Trophy × 7

On Victory Gain $8.

Membership Card

You can use 1 additional Item each day.

Topaz Ring × 5

Monsters in your shop have +10% Shield.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 4

Your monsters have +5 Damage.

Gold Nugget × 4

Increase Income by $3.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Power Crown × 2

Your top middle monster has +20 Damage.

Sapphire Ring × 7

Monsters in your shop have +10% Heal.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Market License

Increase shop rank by 1.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Gold-o-matic

Increase Income by $30.

Power Pouch × 5

When you buy an item, give your monsters +2 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Fire Bell

Fire monsters in your shop have +5 Burn.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.