Ranked run

Masked Man

Run zo9d1iclqmljn2r · Jul 30, 2026, 7:56 PM

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Patch unknownUpdated Sep 15, 2026, 3:43 AM3 observed rounds
Outcomeunknown
Record21
MMR1189?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 30

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 3:43 AM6 board slots380 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Faebloom · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 240 · Coalem: 240
  • DamageFaebloom: 777 · Celestia: 3,120 · Berroon: 160 · Celestia: 260
  • ShieldCoalem: 5,400 · Coalem: 5,400

Round inventory

Trinkets

380 trinkets · 26 types

Mysterious Mask × 10

Choose a trainer and gain their ability.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

You can use 1 additional Item each day.

Power Band

Give the first monster you buy each day +20 Damage.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 14

Your monsters have +3% Damage for each Trinket you have.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Barbell × 8

+5000 HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Metronome × 7

When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 12

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 78

Your monsters have +350 Damage.

Holy Grail × 70

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Mega Upgrade Disc × 74

When a monster reaches level 3, level it up again and destroy this.

Master Crown × 82

Your top middle monster has +80% stats (except Cooldown and Multicast).