Ranked run
Painter
Run cn9e2bdujbi87dx · Sep 16, 2026, 6:08 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 13
Round result: win

Ratacomb
Tier 1 · Cost 15
+6 Multicast permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Furnadon · Steamscuttle
- Rock × 2Opalion · Talonite
- Water × 2Lumijel · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Talonite.
- Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Opalion.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 10
- DamageRatacomb: 120 · Lumijel: 40 · Talonite: 60
- HealLumijel: 60 · Steamscuttle: 60
- ShieldOpalion: 84
Round inventory
Trinkets
25 trinkets · 18 types

Bargain Bin
The first Common monster you buy each day is free.

Junk × 7
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Poison Orb
Your Toxic monsters have +3 Poison.

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Razor Beak
Your Flying monsters have +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
