Ranked run
Swim Coach
Run eucp2mfzl3nv1fn · Jul 30, 2026, 9:00 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Emperooze · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Emperooze: 30 · Gildshell: 1 · Boomagon: 40 · Emperooze: 30
- HealEmperooze: 45 · Aster: 40 · Emperooze: 45
Round inventory
Trinkets
4 trinkets · 3 types

Wood Sword
Your monsters have +5 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.
