Ranked run
Monster Ranger
Run prqusu5gt4fooon · Jul 26, 2026, 6:16 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Saberhorn · Boomagon
- Electric × 2Galvanine · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Humbolt.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Humbolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Saberhorn1,249 rounds together · 61% round win association1,249 observed win/loss round results
- Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
- Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
- Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
- Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
- Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
- Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
- Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
- Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
- Humbolt + Saberhorn134 rounds together · 54% round win association134 observed win/loss round results
Team toolkit
- DamageGalvanine: 20 · Saberhorn: 100 · Ironcore: 30 · Humbolt: 45 · Boomagon: 40 · Ironcore: 30
- ShockGalvanine: 12 · Humbolt: 1
Round inventory
Trinkets
10 trinkets · 9 types

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Membership Card
When you buy an item, +1 free rerolls.

Silver Watch × 2
When a monster levels up, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Dryad's Charm
+30% HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Mysterious Charm
+25% HP
